Prototype Review

Prototype is…. too fun. It has pretty bad reviews, and some quite a few technical and gameplay issues, but that doesn’t change the fact that this game might just become one of your favourite open world games of all time. Basically, you play a badass who’s been infected by a disease that gives him all sorts of ridiculous powers. You can morph your body into all sorts of different weapons, like blades, claws, or whips. The story is nothing great, it’s a pretty uninspired, cliché dark tale of revenge. But you don’t play Prototype for it’s story. You’ll be flying around New York spending endless hours ripping apart infected, destroying military bases, and grinding enough points to be able to unlock that ability that you’ve always wanted.

Alright, now that we’re done with that, let’s look at some of Prototype’s issues.

One major issue is the amount of texture pop in. Prototype introduces you to collectable orbs that you can redeem for points, but the problem is that you can’t see them. Why is this? Well, they pop in as soon as you step on them. This pretty much takes away the whole purpose of even trying to find these orbs, as you’ll be preetty hard pressed to find any of them without being right up close. Pop in exists in other parts of the game too. In a cutscene, there will be a road full of infected. This is great and all, but in the middle of the scene, around 50 cars pop up in the middle of the road. Really?

Combat also has some annoying issues. There’s nothing really wrong with combat, but sometimes, once heat builds up and you’re ripping people apart by the masses, there will be close to 20 enemies taking shots at you. This is a problem, as you are far from invincible, and pretty much all your attacks are melee range. The sole way to deal with a crowd of enemies shooting at you is to run away, and hope that you can find cover to change disguises. And let’s face it, who likes running away?

Other than that, Prototype is a great game, and probably some of the most fun that you’ll have. If you can get over the whole “Prototype sucks because of technical issues” thing, you should enjoy it immensely.


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4 Comments

  1. I disagree. The visual glitches and bugs render the game rather painful to look at, and the gameplay bugs are baffling and absolute enraging at times. The gameplay is somewhat monotonous and mindless, and concepts are largely unoriginal. I’d give it a 4/10, tops.

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  3. Eh, I had a bit of mindless fun with this game, but didn’t find it to be anything spectacular. It was both frustrating, and rather mindless, with plenty of glitches, and no ground-breaking material. That being said, it did offer some mindless fun. I’d give a personal rating of roughly 6/10.

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  4. sycknesS

     /  January 11, 2012

    Well, I suppose if I got all picky and listed out all the problems with this game on paper, I would give it around 5-7 range too. But since I enjoyed this so much when I did, I decided to rate it highly.

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